AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games Performance in South America in Q4 2022
An overview of the performance of the top 5 hybridcasual games on a unified platform in South America during Q4 2022, highlighting trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top five hybridcasual games in South America exhibited varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their trends:
Stumble Guys from Scopely saw a fluctuating revenue trend, starting at around $173K and peaking at $235K in early October. The game experienced a dip mid-quarter but rebounded to $185K in the last week of December. Weekly downloads showed a similar pattern, starting at over 800K, dipping in November, and then recovering to nearly 790K by the end of December. Active users followed a declining trend initially, dropping to about 3.0M in late November, but saw a resurgence to approximately 3.8M by the end of the quarter.
Soccer Superstar from Real Freestyle Soccer had a modest revenue start at around $200, gradually increasing to $743 by the end of December. Weekly downloads showed significant growth, starting at 333K and peaking at over 1.2M in mid-December before settling at 900K. Active users also saw a consistent rise, beginning at 2.4M and reaching a peak of 5.1M in mid-December, before slightly declining to 4.6M at the quarter's end.
Piano Star by TINYMAX HONGKONG LIMITED had negligible revenue initially but saw a gradual increase, reaching $50 by the end of December. The game’s weekly downloads were quite dynamic, starting at 176K and spiking to 951K in late November, before stabilizing around 500K. Active users mirrored this trend, starting at 285K, peaking at 1.6M in late November, and ending the quarter at 1.2M.
School Party Craft from Candy Room Games & RabbitCo did not report any revenue figures. However, weekly downloads were consistent, fluctuating between 240K and 360K for most of the quarter, before a notable increase to 476K in the last week of December. Active users showed a steady rise, starting at 960K and increasing to 1.2M by the quarter's end.
Piano Fire: Edm Music & Piano from Adaric Music had a steady revenue stream, beginning at $38 and peaking at $57 in mid-December. The game’s weekly downloads started at 299K, with a peak of 510K in the last week of December. Active users showed a similar trend, starting at 746K, peaking at 893K by the end of December.
These insights, sourced from Sensor Tower, demonstrate the dynamic nature of the hybridcasual game market in South America. For more detailed analytics, visit Sensor Tower.